libGLI 0.4 review

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libGLI is a multi-platform library for creating 3D user interfaces, based on OpenGL. With the help of this library, programmers can

License: LGPL (GNU Lesser General Public License)
File size: 59K
Developer: Benjamin Schieder
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libGLI is a multi-platform library for creating 3D user interfaces, based on OpenGL.

With the help of this library, programmers can add in their own graphical application elements for the user interface and connect interface objects to their own programs with callbacks.

In other words, GLI sits between the user and an OpenGL application.

Using libgli

libGLI is built first of all to relieve the programmers who build graphic applications based on OpenGL and don't want spend half of the time for programming their own user interface. In particular, libGLI will be useful for small and average projects, where the majority of time is spent not on the user interface, but on the REAL purpose of the program. But that's not to say that libGLI is intended for small projects only. libGLI has sufficient features for building both simple and complex interfaces.

The main feature of libGLI is that it is a general interface, i.e. programmers can create interface objects of various form, color, size, etc.

libGLI is a multiplatform library written in C++. All objects are based on classes defined in the library. The programmer can inherit from these classes to build new objects.

What's New in This Release:
Updated Files: INSTALL README TODO ChangeLog
New Files: COPYING man-pages
New GLUT Demo: EditBox
editbox: Added Function GetText
Demos: Moved to their own Project because of size

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