and mouse reviews and downloads
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Showing 1 to 10 from 10 matches
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JDDM 2.1.003 GPL (GNU General Public License) |
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JWTM 1.1.003 JWTM is a Web Tree Menu java menu applet, a comprehensive solution for website navigation. JWTM is browser-independent and highly- GPL (GNU General Public License) |
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Gizmo Daemon 2.3 Gizmo Daemon is the Linux Input Device Utility. Ever want to make use of those keyboard keys and mouse buttons that X won't let yo GPL (GNU General Public License) |
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Lee Haywood's Chain Reaction 3.01 Chain Reaction (aka Critical Mass, aka Atoms) is an addictive, multi-player 'board' game. Lee Haywood's Chain Reaction is easy to learn to play. There is a computer player (for 2 player games only). · Players take turns to add units (blobs) of their colour to either an empty cell or a cell they already occupy. · Once the number of blobs in a cell equals the number of neighbouring cells - 2 in a corner, 3 along an edge and 4 elsewhere - the blobs 'explode', adding 1 blob to each neighbour and leaving the original cell empty. · The neigbouring cell may then have enough blobs to explode as well - making their neigbours explode, and so on - a chain reaction. · Any blobs affected by the chain reaction change colour to that of the person making the move - this is how other player's cells are taken. · Wipe out your opponent(s) and win - eventually someone is going to win because the total number of blobs increases by 1 with each move, gradually filling the board. Here are some key features of "Lee Haywood s Chain Reaction": · Provides a high-quality computer player (for a single opponent). · Allows between 2 and 6 players. · Graphical implementation - can be played either in a window or in full-screen mode. · Configurable for different screen resolutions, allowing massive boards to be used. · Audio support for both sound-cards and simple beeps/bells. · Features a grid editor. · Automatically moves the mouse pointer back to the current player's last position. · Indicates where each player last went. · Shows progress indicators for each player and for the whole game. · Player names may be entered and saved. · Players can choose their favourite colour to play with. · Foreground and background 'skins' may be changed. · Saved states can be automatically loaded when the program starts. Game options: · Provides the ability to undo and redo all moves. · Games in progress can be saved and resumed later. · Locks keyboard and mouse controls individually for each player. · Players can stick with their favourite colour when the order of play is changed. · Sound can be turned on and off during a game (for both samples and beeps). Requirements: · SDL if compiling from sources · FPC (Free Pascal Compiler) for computer player What's New in This Release: · Assume that configured file names are relative to the current user's home directory. · Added the ability to create a settings file in Linux in the user's home directory called .reactionrc which overrides any system-level settings. · Some small fixes GPL (GNU General Public License) |
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Xfce 4.4 RC2 Xfce is a lightweight desktop environment for unix-like operating systems GPL (GNU General Public License) |
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NEdit 5.5 NEdit is a multi-purpose text editor for the X Window System, which combines a standard, easy to use, graphical user interface with t GPL (GNU General Public License) |
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Xcoral 3.45 Xcoral is a multiwindow mouse-based text editor for Unix and X Window System GPL (GNU General Public License) |
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Gsh 0.1.3 Gsh is designed to do two things: 1 GPL (GNU General Public License) |
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XScreenSaver 5.01 XScreensaver program waits until the keyboard and mouse have been idle for a period, and then runs a graphics demo chosen at random BSD License |
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GlGuiA 0.0.3 GlGuiA is a set of Ada packages for creating graphical user interfaces GPL (GNU General Public License) |
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