collision detection reviews and downloads

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Crystal Space 1.0 RC1
Crystal Space is a free and portable 3D Game Development Kit written in C++
LGPL (GNU Lesser General Public License)
The breve simulation environment 2.3
breve is a free, open-source software package which makes it easy to build 3D simulations of decentralized systems and artificial lif
Free To Use But Restricted
OPAL 0.4.0
OPAL is a high-level interface for low-level physics engines used in games, robotics simulations, and other 3D applications. Featu
LGPL (GNU Lesser General Public License)
BlinkenSisters Jump'n'Run 0.4
Blinkensisters is a Parallax-style 2D scrolling gaming system for Linux, Mac OS X, Windows, and POSIX-compatible Unix systems (every platform that can run SDL). You can make your own levels with a simple text editor. Installation: (Now) the game does not have a GNU autoconf/automake based build system, but compiling the source should be easy: tar xvzf blinkensisters-VERSION.tar.gz cd blinkensisters-VERSION make make install That will compile and install "blinkensisters" in /usr/local/bin and the necessary data-files in /usr/local/share/blinkensisters. You will (usually) need root-permissions, if you want to install to /usr/local/... If you do not have root-permissions (or prefer another path for whatever reason), you can define a PREFIX Variable, e.g. make PREFIX=$HOME make install PREFIX=$HOME will install blinkensisters inside your homedirectory ($HOME/bin/blinkensisters). You may need to edit the Makefile (e.g. if you compile on Unix-platform, where the GNU tools are not the standard-tools (I recommend using the GNU commands for building) or if you have problems, if you are compiling on a 64Bit system) You will need the following Libraries/(Packages for your distribution): - A C++ compiler - GNU Make - libSDL (+ development packages (Headers, ...)) - libSDL_mixer (+ development packages) - libSDL_image (+ development packages) - xutils (Debian), xorg-x11-devel (Suse), x11-devel, xfree86-devel, ... We tested and successfully build it on the following Unices: - Suse Linux (9.2, 9.3), - Debian GNU/Linux 3.1 - Solaris 8, - SGI IRIX - the Cygwin environment in Windows Requirements: · SDL What's New in This Release: · This is a feature release with many new features: movie playback support, enhanced scripting, downloadable add-ons, better collision detection, faster rendering, and improved portability. · The project now compiles on all supported platforms with free development tools.
GPL (GNU General Public License)
JGame 1.2
JGame is a small high-level 2D game engine for producing games on Java platforms
BSD License
ArcadeEngine 1.0
ArcadeEngine lets developers create stunning multimedia applications and games, quickly and easily for every major platform. Arcad
Freeware
Lescegra 20050218
Lescegra is an object-oriented 3D graphics engine based on OpenGL
LGPL (GNU Lesser General Public License)
LibFloyd 0.12.2
Floyd is an advanced 3D scene graph library, exploiting Gtk+, OpenGL and other advanced techniques. I was very impressed both of t
GPL (GNU General Public License)
XPilotNG 4.7.2
XPilotNG is the mother of all 2D team based space games. XPilot NG is a multiplayer spacewar game based on the mother of all compute
GPL (GNU General Public License)
Atari800 2.0.2
Atari800 project is an Atari 8-bit computer and 5200 game system emulator for multiple platforms. It runs on DOS, Windows, Amiga,
GPL (GNU General Public License)

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