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DirectX support for Wine 2005-06-13 by Oliver Stieber

DirectX support for Wine project enables DirectX 9 support for Wine, which is useful for games and 3D graphics.

DirectX support for Wine is a set of patches against Wine to implement DirectX 9. It allows modern games and 3D applications to run under Wine.

The patches include many experimental… 

DOOM 3 by id Software

Science has unlocked the gates to the unknown, and now only one man stands between Hell and Earth. A sci-fi horror masterpiece, DOOM 3 is like nothing you have experienced.

Dramatic storyline, pulse-pounding action, incredible graphics, and revolutionary technology combine to draw you into the m… 

GGI 2.2.1 by Vincent Cruz

GGI stands for General Graphics Interface, and it is a project that aims to develop a reliable, stable and fast graphics system that works everywhere. We want to allow any program using GGI to run on any platform, requiring at most a recompile.

Historically, GGI was developed in order to provide a… 

Graphics3D 6.09 by Morgan McGuire

Graphics3D is a free, Open Source C++ library for game developers, researchers, and students. Graphics3D project is a base of robust and high performance code common to most 3D projects.

It is not a standalone graphics or game engine--it is the set of pieces you need to jumpstart your own engine… 

Quick and Dirty Game Development Framework 0.9.1 by Angel Ortega

QDGDF stands for Quick and Dirty Game Development Framework, and it's a set of libraries designed to allow fast development of games under a variety of systems. Quick and Dirty Game Development Framework's main goal is to show a platform-independent, consistent interface to UNIX/Linux and MS Windows… 

DOOM 3 1.3.1302 Patch by id Software

It took longer than any of us had wanted, but Doom III 1.3 is there. Below is the list of fixes and updates in the patch. Please refer to the documentation after installation for complete changes information since version 1.0

The Linux version adds support for Doom III: Resurrection of Evil.


G3D 6.10 by Matrix

G3D project is a high-performance 3D graphics for games and simulations.

G3D is a C++ library for game developers, researchers, and students. It is a base of robust and high performance code common to most 3D projects.

It is not a stand-alone graphics or game engine, but is a set of pieces to… 

Boycott Adv./SDL 0.2.8 R1 by Rubins Rohanson

Boycott Advance is a SDL based Gameboy Advance Emulator.

Boycott Advance/SDL is based on the BA core, with one essential difference: it uses the Simple Direct Media Library rather than the DirectX libraries. Consequently, it can be used on many different platforms, while still using the excellen… 

SPRINT May 24 2003 by Alexander Shabarshin

SPRINT is an emulator of the Peters Plus super-Speccy, the Sprinter. SPRINT is using Fuse's Z80 core for its CPU emulation.

We emulate OS Estex as interface to real OS of emulator. We don't emulate SPECTRUM mode yet, but it's possible in the future. We developed this project in C++ for using obje… 

TinyLIB 0.8 by Dave McClurg

TinyLIB is an emulation layer to make all platforms look the same. TinyLIB is very small and meant for game development. TinyLIB provides a subset of GLUT/OpenGL, OpenAL, BSD sockets, and the C standard library.

Almost any platform has graphics, audio, and networking libraries. The problem is, th… 

Dave Gnukem 0.56 by David Joffe

Dave Gnukem is a 2D scrolling platform shooter. It is inspired by and similar to Duke Nukem 1, one of my all-time favourite games. It currently runs on Windows, Linux and BeOS.

Although this is by no means a finished game, it is playable. You can walk, jump, shoot baddies, collect stuff, die, tel… 

Allegro 4.2.1 by Shawn Hargreaves

Allegro is a game programming library for C/C++ developers distributed freely, supporting the following platforms: DOS, Unix (Linux, FreeBSD, Irix, Solaris, Darwin), Windows, QNX, BeOS and MacOS X. Allegro project provides many functions for graphics, sounds, player input (keyboard, mouse and joysti… 

GOIM - Gamers Own Instant Messenger 1.1.0 by Herbert Poul

GOIM is a full featured jabber / XMPP client with special features (extensions) for gamers. (e.g. broadcasting a notification when you join a server.. and see which games others play and join them with one click on the game icon beside their name)

GOIM uses the Eclipse Rich Client Plattform as GU… 

Wine 0.9.27 by Wine Team

Wine is an Open Source implementation of the Windows API on top of X and Unix.

Think of Wine as a compatibility layer for running Windows programs. Wine does not require Microsoft Windows, as it is a completely free alternative implementation of the Windows API consisting of 100% non-Microsoft co… 

SDL_sound 1.0.1 by

SDL_sound is a library that handles the decoding of several popular sound file formats, such as .WAV and .MP3. It is meant to make the programmer's sound playback tasks simpler. The programmer gives SDL_sound a filename, or feeds it data directly from one of many sources, and then reads the decoded… 

Raydium 0.680 by CQFD Corp.

Raydium is a game engine. It provides a set of functions wich allow quick and flexible games creation.

Functions covers things like player inputs (keyboard, mouse, joystick, joypad, force feedback), rendering (3D objets, OSD (On Screen Display)), time (a game must run at the exact same speed on e… 

Invasores 0.9 Beta2 by Nilo Menezes

Invasores project was first designed as a proof of concept of which language would be faster to develop games.


Invasores was born from a group of friend programmers. Unhapply, nobody knew how to draw. If you are a graphic artist or lover and would like to see yo… 

K-3D by Romain

K-3D is the free-as-in-freedom 3D modeling, animation, and rendering system for GNU / Linux, Posix, and Win32 operating systems. K-3D features a robust, object-oriented plugin architecture, designed to scale to the needs of professional artists, and is designed from-the-ground-up to generate motion-… 

AntTweakBar 1.03 by AntTweakBar Team

AntTweakBar allows programmers to quickly add a light and intuitive graphical user interface into graphic programs to interactively tweak them. AntTweakBar is a small and easy to use library that can be readily integrated into OpenGL and DirectX applications.

Program variables can be linked to a… 

Irrlicht Engine 1.2 by Nikolaus Gebhardt

The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++ and also available for .NET languages.

Irrlicht Engine is completely cross-platform, using D3D, OpenGL and its own software renderer, and has all of the state-of-the-art features which can be found… 



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