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Joone 1.2.1
Joone is a FREE Neural Network framework to create, train and test artificial neural networks
LGPL (GNU Lesser General Public License)
PyPE 2.7.2
PyPE (Python Programmers Editor) is a lightweight but powerful editor
GPL (GNU General Public License)
bbconf 1.10
Welcome to bbconf, the all-in-one blackbox configuration tool
GPL (GNU General Public License)
i2py 0.1.0
i2py provides tools for converting programs and scripts written in Research System Inc.'s IDL programming language to Python. It i
GPL (GNU General Public License)
JSesh 2.3.4
JSesh is both a hieroglyphic text editor, which follows quite closely the manuel de codage, and a java library for the manipulation o
LGPL (GNU Lesser General Public License)
mod_macro 1.1.7
mod_macro is a third-party module to the Apache Http Server, distributed with a BSD-style license like Apache. mod_macro allows th
BSD License
Multi-Simulation Interface 0.14.0
Multi-Simulator Interface, in shrot MSI, is a simulation interconnection engine
GPL (GNU General Public License)
PETALS 1.0 M3
PETALS is an ObjectWeb Java Business Integration (JBI) platform
LGPL (GNU Lesser General Public License)
pynfs 20041027
pynfs consists of several Python tools for NFSv4: rpc.py: An enhanced version of rpc.py distributed with Python. rpcgen.py: A P
GPL (GNU General Public License)
Rocks'n'Diamonds 3.2.2
Rocks'n'Diamonds is an arcade style game for Linux, Windows, Mac OS X and DOS in the tradition of: "Boulder Dash" (C 64) "Emerald Mine" (Amiga) "Supaplex" (Amiga/PC) "Sokoban" (PC) Here are some key features of "Rocks n Diamonds": · network multiplayer games (upto 4 players) for Unix platform · local multiplayer games (upto 4 players) for all supported platforms · soft scrolling with 50 frames per second · freely customizable keyboard and joystick support · stereo sound effects and music · music modules and fullscreen in SDL version · contains levels to play Boulder Dash, Emerald Mine and Sokoban · lots of additional levels available (over 10.000) · distributed with full source code under the GNU General Public License · available for Unix (all flavors), DOS and Windows (95/98/NT/2000/XP) · known to work under BeOS and Mac OS X · should compile on any platform supporting either X11 or SDL Requirements: · to build the SDL version from source, you need the SDL library · the game can also be compiled with plain X11 libraries What's New in This Release: · instant tape reloading for the last saved tape using "quick save/load" · fixed bug that prevented solving levels without exit (like in Sokoban) · fixed bug with quick loading tapes in fullscreen with EMC game engine
GPL (GNU General Public License)

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