sdl reviews and downloads

Search results for «sdl»:

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SDL::Video 2.1.3
SDL::Video is a SDL perl extension. SYNOPSIS $video = new SDL::Video ( -name => 'pr0n.mpg' ); SDL::Video adds support for
Perl Artistic License
BINKI GNU/Linux 0.3
BINKI GNU/Linux is a distro inspired by the www.linuxfromscratch.com project. BINKI is many things, first of all, it is the name o
GPL (GNU General Public License)
Aleph One/SDL 20051119
Aleph One is an Open Source 3D first-person shooter game, based on the game Marathon 2 by Bungie Software
GPL (GNU General Public License)
C-Dogs SDL Port 0.3
C-Dogs SDL is a port of the old DOS arcade game C-Dogs to modern operating systems utilising the SDL Media Libraries
GPL (GNU General Public License)
SDL::App::FPS 0.21

Perl Artistic License
SDL::Tool::Graphic 2.1.3

Perl Artistic License
Boycott Adv./SDL 0.2.8 R1
Boycott Advance is a SDL based Gameboy Advance Emulator. Boycott Advance/SDL is based on the BA core, with one essential differen
GPL (GNU General Public License)
SDL Hana 20060723
SDL Hana is a SDL-based hanafuda game. SDLHana is a SDL-based Hanafuda game, a Japanese-oriented card game which is popular in Jap
GPL (GNU General Public License)
projectM 0.99
projectM is a XMMS visualization plugin which uses 3D hardware accelerated iterative image based rendering. projectM is basically
GPL (GNU General Public License)
Rocks'n'Diamonds 3.2.2
Rocks'n'Diamonds is an arcade style game for Linux, Windows, Mac OS X and DOS in the tradition of: "Boulder Dash" (C 64) "Emerald Mine" (Amiga) "Supaplex" (Amiga/PC) "Sokoban" (PC) Here are some key features of "Rocks n Diamonds": · network multiplayer games (upto 4 players) for Unix platform · local multiplayer games (upto 4 players) for all supported platforms · soft scrolling with 50 frames per second · freely customizable keyboard and joystick support · stereo sound effects and music · music modules and fullscreen in SDL version · contains levels to play Boulder Dash, Emerald Mine and Sokoban · lots of additional levels available (over 10.000) · distributed with full source code under the GNU General Public License · available for Unix (all flavors), DOS and Windows (95/98/NT/2000/XP) · known to work under BeOS and Mac OS X · should compile on any platform supporting either X11 or SDL Requirements: · to build the SDL version from source, you need the SDL library · the game can also be compiled with plain X11 libraries What's New in This Release: · instant tape reloading for the last saved tape using "quick save/load" · fixed bug that prevented solving levels without exit (like in Sokoban) · fixed bug with quick loading tapes in fullscreen with EMC game engine
GPL (GNU General Public License)

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