MegaMek 0.32.1 review

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MegaMek project is an unofficial, online version of the Classic BattleTech board game. Currently, nearly all level 1 BattleTech ru

License: GPL (GNU General Public License)
File size: 0K
Developer: Ben Mazur
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MegaMek project is an unofficial, online version of the Classic BattleTech board game.

Currently, nearly all level 1 BattleTech rules and technology are working. Work is progressing on level 2 rules and technology, and most of those are functional at this point. Even some level 3 rules have been added.

MegaMek is open source, free software. It is licenced under the GPL.

Here are some key features of "MegaMek":
Network or hotseat play for 2 or more players
A cunning AI opponent for offline play
All level 1 (3025) tech
Most level 2 (2750, 3050+) tech
Compatible with all 3025 mechs and many from later eras
Most level 1 rules implemented
Many level 2 rules implemented, including vehicles, infantry and fire
Map board selection and editing
Map boards based off official map packs included
Mech selection and support for some mech editors
Most official mech designs included
Color graphics
Lasers

What's New in This Release:
Bug: NPE when firing infantry rifle
Bug: flak bonus not applied for vtol at elevation 1 over height 2 terrain
Bug 1575587: Shield Absorbs Low Gravity IS Damage
Fix filename case for IS Omni images, so they show up on filename case-
sensitive OS.
Bug: unit shown "destroyed by pilot error" if the unit that destroyed it was itself destroyed
Bug 1577420: ELRMs Cannot be loaded from TDB
Bug: RMG rivers are at level -3
Bug: tank verifier didn't understand level 3 armour
Bug 1581512: LAC/2 and LAC/5 won't load from TDB Files
Bug: ammo explosion from heat could select an empty bin
Bug: mule kicks used front leg criticals to detemine damage instead of rear
Update build.xml to work with retroweaver 1.2.5, updated retroweaver rt lib to 1.2.5
build.xml updated with svn targets

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