SDL_mixer 1.2.7 review

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SDL_mixer is a sample multi-channel audio mixer library

License: GPL (GNU General Public License)
File size: 142K
Developer: Sam Lantinga, Stephane Peter, and Ryan Gordon
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SDL_mixer is a sample multi-channel audio mixer library. SDL_mixer supports any number of simultaneously playing channels of 16 bit stereo audio, plus a single channel of music, mixed by the popular MikMod MOD, Timidity MIDI, Ogg Vorbis, and SMPEG MP3 libraries.

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."

Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, RISC OS, and SymbianOS.

SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby.

Requirements:
The latest stable release of SDL 1.2, libvorbis if you want Ogg Vorbis support, and SMPEG if you want MP3 support.

What's New in This Release:
This release adds support for loading music from SDL_rwops (an abstract data source).
The Ogg Vorbis and MP3 decoding libraries are also dynamically loaded so they can be added and removed without recompiling SDL_mixer.

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