TORCS 1.3.0 review

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TORCS is a 3D racing cars simulator using OpenGL. The goal is to have programmed robots drivers racing against each others. You c

License: GPL (GNU General Public License)
File size: 0K
Developer: torcs
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TORCS is a 3D racing cars simulator using OpenGL.

The goal is to have programmed robots drivers racing against each others.
You can also drive yourself with either a wheel or keyboard or mouse.
TORCS is available on Linux and Windows.

This concept is directly inspired from RARS

There are 42 different cars, 30 tracks and more than 50 opponents to race against. You can steer with a joystick or steering wheel, if it's supported by your platform. It is also possible to drive with the mouse or the keyboard, but it's not easy.

Graphic features lighting, smoke, skidmarks and glowing brake disks. The simulation features a simple damage model, collisions, tire and wheel properties (springs, dampers, stiffness, ...), aerodynamics (ground effect, spoilers, ...) and much more.

The gameplay allows different types of races from the simple practice session up to the championship. Enjoy racing against your friends in the split screen mode with up to four human players.

Installation:

1. Download the source package torcs-1.2.3.tar.bz2.
2. Unpack the package with "tar xfvj torcs-1.2.3.tar.bz2".
3. Run the following commands:

$ cd torcs-1.2.3
$ ./configure # --prefix="target dir", --enable-debug or --disable-xrandr might be of interest
$ make
$ make install
$ make datainstall

You'll need those dependencies

Default installation directories:

* /usr/local/bin - TORCS command (directory should be in your PATH)
* /usr/local/lib/torcs - TORCS dynamic libs (directory MUST be in your LD_LIBRARY_PATH if you don't use the torcs shell)
* /usr/local/share/games/torcs - TORCS data files


4. Run the "torcs" command (default location is /usr/local/bin/torcs), you can use those command line options.
All the configuration data, race results and players options will be saved below the $HOME/.torcs directory.

Requirements:
Minimum: 550MHz CPU, 128MB RAM, OpenGL 1.3 compatible graphics card with 32 MB RAM.
Recommended: 800MHz CPU, 256MB RAM, OpenGL 1.3 compatible graphics card with 64 MB RAM.
You need recent, working and properly configured OpenGL/DRI drivers.
You need also several libraries.
To avoid problems you should prefer FreeGLUT over GLUT.
Make sure that you use exactly plib version 1.8.3.

What's New in This Release:
Tracks and cars were reworked.
New and more clever opponents were added.
The simulation now supports the sharing of pits between multiple cars.
Many little improvements and bugfixes were made.

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