FreeCol 0.5.3 reviewDownload
FreeCol team aims to create an Open Source version of Colonization
FreeCol team aims to create an Open Source version of Colonization. At first we'll try to make an exact clone of Colonization.
The visuals will be brought up to date with more recent standards but will remain clean, simple and functional. Certain new 'features' will be implemented but the gameplay and the rules will be exactly the same as the original game. Examples of modern features are: an isometric map and multiplayer support.
This clone will be developed incrementally and result in FreeCol 1.0.0 which will be an almost exact Colonization clone. Incremental development basically means that we'll add features one at a time. This allows us to have a running program at all times and also to release an unfinished but working game once in a while.
Once FreeCol 1.0.0 is finished we'll start working towards FreeCol 2.0.0. FreeCol 2 will go beyond the original Colonization and will have many new features, it will be an implementation of our (and our users') image of what Colonization 2 would have been.
What's New in This Release:
The map size can now be chosen when starting a new game.
It is now possible to give units goto orders when it is not your turn (multiplayer).
The non-admin players are now able to view the current options (multiplayer).
Chatting is now working properly.
Tons of other bugfixes.
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