ioquake3 1.34 RC1 reviewDownload
ioquake3 project (or ioq3 for short) aims to build upon id Software's Quake 3 source code release
ioquake3 project (or ioq3 for short) aims to build upon id Software's Quake 3 source code release. The source code was released on August 20, 2005 under the GPL. Since then, we have been cleaning up, fixing bugs, and adding features.
Our permanent goal is to create the open source Quake 3 distribution upon which people base their games and projects. We also seek to have the perfect version of the engine for playing Quake 3: Arena, Team Arena, and all popular mods.
This distribution of the engine has been ported to many new platforms and has had a slew of new features added, along with massive bug extermination. While we don't have PunkBuster (and never will), we do have more security for servers and clients from various bugfixes which aren't in id's client.
You only need to copy the pak0.pk3 file from your legal Quake 3 CD-ROM to complete the installation process.
What's New in This Release:
Fix 100% CPU usage on idle dedicated server.
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