PyGCS 1.5.6 review

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PyGCS is designed to be a VERY stripped down MUD-like chat-server that runs in a small amount of memory

License: BSD License
File size: 0K
Developer: Jeff Blaine
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PyGCS is designed to be a VERY stripped down MUD-like chat-server that runs in a small amount of memory. It differs from common MUDs in several ways:
1. PyGCS has a single "room" and no large database to keep in memory and on disk.
2. PyGCS has no embedded programming language

PyGCS is ideally meant to be a small multi-user real-time chat system for people who have a need to talk to more than one person at a time online. It fits somewhere in between the setup IRC uses and the MUCK/MUSH/MOO style of server.
You can use it at things like:
A central location for system administrators and other administrative people to discuss immediate problems with local networks, etc
- A personal place to talk with friends without loading down the machine it's run on.
- A continuous backup for social type MUDs

The PyGCS server that I run is very regularly up for 70+ days at a time and usually goes down because of the host being rebooted.

Once you get the server installed and up-and-running, you'll need a way to connect to the server. More specifically, you'll need a client program to connect to the server. This topic isn't my problem :), but basically you have two options:
1. Raw telnet. (Already installed on almost any OS, but it is poor for this use because it doesn't seperate the server's output lines from your input (typed) lines.)
2. MUD Client. (You MAY have to compile it, but it gives you the benefit of seperating input and output as well as some sort of macro language possibly, etc).

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