SDL.NET 5.0.0 review

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SDL.NET is a set of object-oriented CLS-compliant .NET bindings for the SDL gaming library

License: LGPL (GNU Lesser General Public License)
File size: 0K
Developer: jendave
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SDL.NET is a set of object-oriented CLS-compliant .NET bindings for the SDL gaming library. And provides high-level access to audio, keyboard, mouse, joystick, TrueType fonts, various image formats, sound mixing, MPEG-1 movies and 3D hardware via OpenGL, 2D video framebuffer.

Given the open nature of Wiki, the SDL.NET team does not take any responsibility for the content or accuracy of content provided on these pages. All content is the responsibility and property of its author.

What's New in 4.0.5 Release:
Fixed massive memory leak in the SdlDotNet.OpenGl library. The OpenGlFont example works better now.
Fixed several bugs in SurfaceControl and Events that caused crashes in the SurfaceControl. (Thanks to YayItsAndrew for the test case and bug reports)
Fixed bugs in CDPlayer. Added some scrollbars to the CDPlayer (5.0.0) to show how the SurfaceControl can work with a Panel.
Font class speed improvements (thanks SealedSun).
Moved to NAnt 0.85.

What's New in 5.0.0 Release:
Fixed massive memory leak in the SdlDotNet.OpenGl library. The OpenGlFont example works better now.
Fixed several bugs in SurfaceControl and Events that caused crashes in the SurfaceControl. (Thanks to YayItsAndrew for the test case and bug reports)
Fixed bugs in CDPlayer. Added some scrollbars to the CDPlayer (5.0.0) to show how the SurfaceControl can work with a Panel.
Font class speed improvements (thanks SealedSun).
Moved to NAnt 0.85.

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