DarkWorld 0.2.0 review

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DarkWorld is a space based massively multiplayer realtime strategy game. Each player starts off with their own home planet

License: GPL (GNU General Public License)
File size: 0K
Developer: Keith Turner
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DarkWorld is a space based massively multiplayer realtime strategy game.

Each player starts off with their own home planet. From there they can build ships, start exploring the universe, colonize other planets, and attack other players.

What makes this game unique is that the game is always running at a very slow speed even when you are not connected. When you send a ship to another planet it may not arrive for hours or days and likewise the message it sends back may not arrive for hours or days.

This allows many players to engage in a realtime strategy game that could last for months. Also, new players can join the game at any time.

What's New in This Release:
It has been a long time since the 0.1.0 release. Alot of changes have been made in the guts of the server. I think the game will be a bit more interesting now that players can attack each other. Hopefully the next release will not be so long in the making. I am planning on finding and fixing bugs that occur in 0.2.0 and then releasing 0.2.1, 0.2.2, etc. The idea is to stabilize the 0.2.X series since it is minimally playable before embarking on new features for 0.3.X. This strategy was not adopted for 0.1.0 because I did not feel it was worths spending the time to stabilize, too much needed to change so I immediately started working on 0.2.0.

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