WFMath 0.3.4 review

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WFMath is a math library that focus on geometric objects. Thus, it includes several shapes (boxes, balls, lines), in addition to t

License: GPL (GNU General Public License)
File size: 0K
Developer: Ron Steinke
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WFMath is a math library that focus on geometric objects.

Thus, it includes several shapes (boxes, balls, lines), in addition to the basic math objects that are used to build these shapes (points, vectors, and matrices).

Most of the library classes can be divided into two sorts. The first kind are basic mathematical objects, whose members are all fundamental types.

The second kind are shapes, which implement the shape class interface described in doc/shape.h.

There are four classes of the first kind:

Vector
A basic mathematical vector

RotMatrix
An orthogonal matrix of determinant 1, useful for describing rotations.

Point
A point in space. This basic class also implements the shape interface in doc/shape.h.

Quaternion
A quaternion

The shape classes are:

AxisBox
A box oriented parallel to the coordinate axes

Ball
Ball< 2 > is a circle, Ball< 3 > is a sphere, etc.

Segment
A line segment, defined by its endpoints

RotBox
Like AxisBox, but it can be rotated to arbitrary angles

Polygon
A 2 dimensional polygon contained in a (possibly) larger dimensional space

The library also contains some probability-related functions, as well as wrappers for system time and random number functions.

Requirements:
an ISO C++ compiler
Atlas-C++ is not required in order to build WFMath, but if it is present then some inline conversion function tests will be built.

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