TA Spring 0.70b3 review

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TA Spring is an open source project developing a new realtime strategy game. Spring is a full 3D RTS game engine with good balanced

License: GPL (GNU General Public License)
File size: 9348K
Developer: TA Spring Team
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TA Spring is an open source project developing a new realtime strategy game.

Spring is a full 3D RTS game engine with good balanced content.

Games can be intense and the engine allows some diverse strategies.

At this moment the Spring engine is capable to run most (all) content that was available for the Total Annihilation engine.

Around 8 high profile mods have been made to run specificly on the Spring engine.

Spring is mainly a multi player game engine.

Some light AIs are available but they are not really challenging at this moment.

Spring runs on Windows and is stable. The Spring Linux ports runs alright but it can't connect to other Windows clients (yet) so Linux users are limited to single player.

The developers try to make Spring run natively on different platforms. (Windows, Linux, Mac and *BSD) And (try to) add features that modders request.

Here are some key features of "TA Spring":
High resolution maps, viewable from all angles and ranges
Dynamic map with craters from weapon and unit explosions
Work with unit files from Total annihilation
Realistic 3D trajectories for weapons
Fully 3D air combat
Several camera modes to suit different tastes
Mod switcher
Lobby Client

What's New in This Release:
Shift/ctrl do not change rotation speed in rotating camera mode anymore.
Submarines work again.
Fixed attack claxxon.
Fixed units getting stuck in buildings.
Added possibility to bind mouse1, mouse2 and mouse3 to keyboard.
Fixed shift+letter bug.
Fixed Pathing Map (F2 view) bug.

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