SDL_bgrab 1.0.0 review
DownloadSDL convertion of libbgrab (a framegrabber lib from the same author). The library uses a separate thread to grab images into a "tr
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SDL convertion of libbgrab (a framegrabber lib from the same author).
The library uses a separate thread to grab images into a "triple buffer" queue independent of an external "game loop". This uses memory bandwidth but makes it easy to integrate live video into other applications. Images are always grabbed at 32bit RGBx resolutions.
YUV grabbing is currently not implemented. To improve image quality, several deinterlace
algorithms are available.
Installation:
./autogen.sh (optional)
./configure (./configure --help for options)
make
make install
ldconfig
make distclean
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