WorldForge::skstream 0.3.6 review

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WorldForge::skstream is an iostream based C++ socket library

License: LGPL (GNU Lesser General Public License)
File size: 0K
Developer: Alistair Riddoch
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WorldForge::skstream is an iostream based C++ socket library. It is ideally suited for use as the underlying transport for Atlas-C++, and has been well tested and debugged.

WorldForge::skstream was first discovered for WorldForge when it was used in UClient and has since been packaged up as its own library for use on other WorldForge projects. The code was originally written by Rafael Guterres Jeffman who is not involved with the project but we have extensively rewritten it.

What's New in This Release:
The classes have been refactored to make the implementation of datagram sockets much more sane.
Binding datagram sockets to a local addresses and ports has been implemented.
The portability of the IPv6 code has been improved so it now works correctly on Win32.

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