Danger from the Deep 0.2.0 review

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Danger from the deep (aka dangerdeep) is a Free / Open Source World War II german submarine simulation. It is currently available

License: GPL (GNU General Public License)
File size: 0K
Developer: Thorsten Jordan, Markus Petermann, Viktor Radnai
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Danger from the deep (aka dangerdeep) is a Free / Open Source World War II german submarine simulation.

It is currently available for Linux/i386 and Windows, but since it uses SDL/OpenGL it should be portable to other operating systems or platforms. (If anyone whishes to port it, please contact us.)

This game is planned as tactical simulation and will be as realistic as our time and knowledge of physics allows. It's current state is ALPHA, but it is playable.

If anyone want's to contribute in development, you're welcome, just email the dangerdeep-devel mailing list. Contributing binary packages for various Linux distributions would also be much appreciated.

To get help with the game you should visit our public forum.

The game has support for multiple languages but currently only English, Italian and German are implemented. It is written in C++ with the use of the STL.

Danger from the Deep is released under the GNU General Public License. The project is hosted on SourceForge, a great supporter of the Open Source community.

Here are some key features of "Danger from the Deep":
simple main menu
user interface (some items missing)
basic world simulation, night and day
realistic water and cloud simulation
one type of destroyer, one battleship, one aircraft carrier, three subs, eight civilian ship types
steering, firing, diving, periscope use
free look engine for testing, periscope, UZO (aiming binoculars), bridge view
console for logging purposes
basic physics (acceleration, steering, firing)
basic destroyer AI (follow, throw depth charges)
simple vehicle preview
mission parsing via text files, you can create your own custom missions
tonnage recording
log book

Requirements:
libSDL
SDL_image
SDL_net
SDL_ttf
SDL_mixer
SDL_sound
FFTW3
Scons build system.

What's New in This Release:
Added preliminary hydroachoustics support
Added sonar equipment based on uboat type and date
Added skins support
Added new main control screen, and throttle modes
Improved sky rendering, and ocean rendering
Added in-game soundtracks
Added several new models
Added many many other new features, small improvements, and bugfixes

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