Mars, Land of No Mercy 0.2.0 review

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Mars, Land of No Mercy is a TBS game setting on Mars during the early stages of human colonization. The player embodies the leader

License: GPL (GNU General Public License)
File size: 0K
Developer: Mars team
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Mars, Land of No Mercy is a TBS game setting on Mars during the early stages of human colonization.

The player embodies the leader of a mercenary team, landed on Mars to take advantage of conqueror battles between the Worldwide Colonizer Corporations.
The main purpose is to command his team trying to find them commissions, training and leading them in battle, while still being aware of financial and instrumental resources by administering them.

The Mech is the fundamental craft used by mercenaries, but they won't lack of other kind of units, as well as troops.

The game most remarkable point is the incredible liberty given to the player and therefore the great strategic side that derives.

It is indeed up to the player to decide how to behave towards the one who recruited him, and the enemies of turn.

Basically every action leads to a reaction, so it is strongly recommended to keep a good and consistent behavior to achieve confidence from Corporations, and avoid being excluded by them.

Engine:

The game is programmed in C++ upon the SDL layer and a few sublibraries. Its isometric-based engine has been inspired by games of a recent past such as the X-COM serie from Microprose or the latest editions of Civilization.

A multiplayer functionality is not scheduled as of yet. But it is likely to be added in the future.

Here are some key features of "Mars Land of No Mercy":
Greatest level of liberty given to the player
High strategic component
Charming Plot
Original Soundtrack
Wide variety of Mechs available

Requirements:
SDL
SDL_image
SDL_ttf
scons

What's New in This Release:
Improved the graphic engine
Runtime switch between SDL and OpenGL
Vertical flip of the scene
Now data are stored in XML files
Several bugs fixed
Now OpenGL is optional

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