Quick and Dirty Game Development Framework 0.9.1 review

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QDGDF stands for Quick and Dirty Game Development Framework, and it's a set of libraries designed to allow fast development of games

License: GPL (GNU General Public License)
File size: 84K
Developer: Angel Ortega
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QDGDF stands for Quick and Dirty Game Development Framework, and it's a set of libraries designed to allow fast development of games under a variety of systems. Quick and Dirty Game Development Framework's main goal is to show a platform-independent, consistent interface to UNIX/Linux and MS Windows.

Supported video systems:

X11 Window System.
MS Windows DirectX (DirectDraw).
DJGPP.
Linux SVGALIB.

Supported audio systems:

Linux OSS.
MS Windows DirectX (DirectSound).
ESD (Enlightened Sound Daemon).

What's New in This Release:
This release includes the following new functions: qdgdfv_load_pcx_pal(), which loads a 256 color PCX file and rearranges it to match the current palette; qdgdfv_load_pcx_pal_set(), which loads a 256 color PCX file and sets its palette as the active one; qdgdfv_home_dir() and qdgdfa_home_dir(), which return a path where a game can create a directory or write data; and qdgdfv_app_dir() and qdgdfa_app_dir(), which return a path where a game can look for its application data.

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