SDL 1.2.11 review

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Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joyst

License: GPL (GNU General Public License)
File size: 198K
Developer: SDL Team
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Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. SDL is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."

Simple DirectMedia Layer supports Linux, Windows, BeOS, MacOS Classic, MacOS X, FreeBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. There is also code, but no official support, for Windows CE, AmigaOS, Dreamcast, Atari, NetBSD, AIX, OSF/Tru64, RISC OS, and SymbianOS.

SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, Eiffel, Java, Lua, ML, Perl, PHP, Pike, Python, and Ruby.

What's New in This Release:
Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden. This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
Fixed building SDL with Xinerama disabled.
Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
Added pkgconfig configuration support.

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