Simple DirectMedia Layer 1.2.11 review

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Simple DirectMedia Layer project is a library that gives portable low-level access for multimedia applications. Simple DirectMedia

License: GPL (GNU General Public License)
File size: 2730K
Developer: Sam Lantinga
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Simple DirectMedia Layer project is a library that gives portable low-level access for multimedia applications.

Simple DirectMedia Layer is a cross-platform multimedia library designed to provide low level access to audio, keyboard, mouse, joystick, 3D hardware via OpenGL, and 2D video framebuffer. It is used by MPEG playback software, emulators, and many popular games, including the award winning Linux port of "Civilization: Call To Power."

SDL supports Linux, Windows, Windows CE, BeOS, MacOS, Mac OS X, FreeBSD, NetBSD, OpenBSD, BSD/OS, Solaris, IRIX, and QNX. The code contains support for AmigaOS, Dreamcast, Atari, AIX, OSF/Tru64, RISC OS, SymbianOS, and OS/2, but these are not officially supported.

SDL is written in C, but works with C++ natively, and has bindings to several other languages, including Ada, C#, Eiffel, Erlang, Euphoria, Guile, Haskell, Java, Lisp, Lua, ML, Objective C, Pascal, Perl, PHP, Pike, Pliant, Python, Ruby, and Smalltalk.

SDL is distributed under GNU LGPL version 2. This license allows you to use SDL freely in commercial programs as long as you link with the dynamic library.

What's New in This Release:
Dynamic X11 loading is only enabled with gcc 4 supporting -fvisibility=hidden. This fixes crashes related to symbol collisions, and allows building on Solaris and IRIX.
Fixed building SDL with Xinerama disabled.
Fixed DRI OpenGL library loading, using RTLD_GLOBAL in dlopen().
Added pkgconfig configuration support.

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