Wings 3D 0.98.36 review

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Wings 3D is a subdivision modeler inspired by Nendo and Mirai from Izware. Wings 3D is possible to assign materials, vertex color,

License: GPL (GNU General Public License)
File size: 0K
Developer: Wings 3D Team
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Wings 3D is a subdivision modeler inspired by Nendo and Mirai from Izware.

Wings 3D is possible to assign materials, vertex color, UV coordinates and textures, but there will be improvements in those features before Wings goes 1.0.

There is no support in Wings for doing animations.

Export Formats

Nendo (NDO)
3D Studio (3DS)
Wavefront (OBJ)
VRML (WRL)
Renderware (RWX)
FBX (on Windows and Mac OS X)
Yafray
Toxic

Import Formats

Nendo (NDO)
3D Studio (3DS)
Wavefront (OBJ)
FBX (on Windows and Mac OS X)
Adobe Illustrator 8 (AI)

Requirements:
Linux: Open GL or Mesa required.
Other Unix: OpenGL required; you'll need to build from source.

What's New in This Release:
Absolute snap now can pick reference point, old snap that used center of selection as reference point was moved to MMB option. [Giniu]
Added new preference: constrain axes to grid. [Scorpius]
Added "Blue Cube" interface icons. The original icons are in the "Classic" bundle. Switching between icon sets is easily accomplished through the User Interface preference tab. [Scorpius]
Revived the Plane Plugin, which was removed from a previous release because it created invalid objects. This has been fixed by adding a thickness parameter; thereby creating a properly closed mesh. [Scorpius]
Added two new primitives (look under the More menu): Tube: generates a hollow tube or pipe with an actual wall-thickness. Gear: generates a very simple gear. Allows the user to specify the number of teeth and the tooth height. [Scorpius]
Added two more primitives: Ncube: Generates a cube with an arbitrary level of subdivisions (simply specify the number of cuts per edge) plus a spherize option. Ngon: Generates a polygon with an arbitrary number of vertices. This may look like a single-sided polygon but, in fact, has two faces. [Scorpius]
New GeoDome primitive. Generates a geodesic dome with an arbitrary level of subdivisions. Has three base objects, spherize and half-dome options. [Scorpius]
New *.stl import/export plugin. Stereolithography files can be sent to a service bureau to create an actual plastic prototype of your model [Scorpius]
New command in tools menu: "Scene Info: Area & Volume." Calculates the area and volume for each object in the scene and displays the info in a pop-up window. [Scorpius]
Bug fix: Language support now works for all operating systems, regardless if the file path has an underscore. [Scorpius]
Added X export plugin. [contributed by Ed Kolis (Ekolis)]
New command in tools menu: "Put on Ground." It simply moves the selected objects vertically until they rest on the ground plane. [Scorpius]
Added "Purple Tube" interface icons. Check the User Interface preference tab to switch between icon sets. [Scorpius]
New commands in 'Select->By' menu: "Fewest Edges Path" selects a path (between any two selected vertices) with the fewest number of edges. "Shortest Path" selects a path with the shortest distance. If more than one possible solution exists, the first one found will be selected. [Scorpius]
New secondary mode for dissolve, called clean dissolve. [contributed by Richard Jones (Optigon)]
Added ability to set alternate zoom speed, check camera preferences [contributed by Richard Jones (Optigon)]
Tweak tool extended with new features like tangent, relax, slide and more [contributed by Andrew Shpagin (AndrewShpagin)]
French translation updated, with many more plug-ins translated [contributed by Nicolas Bouillard (syndarion)]
The Mac version of Wings is now a Universal Binary that runs on both PowerPC and Intel Macs. [bjorng]
The Windows version now includes the correct (latest) version of the SDL dll, correcting numerous problems. [bjorng]

Wings 3D 0.98.36 keywords