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Leter Hunt is a Seven Day Roguelike game
Leter Hunt is a Seven Day Roguelike game. The original idea came from a discussion at the end of the 2005 7DRL challenge with Antoine, the author of Guild.
Here are some key features of "Letter Hunt":
Spell words by capturing your foes in the correct order to earn points and powerups.
Fifty-two letters to capture, many with their own personalities or unique abilities.
Power-up based character advancement. Rather than gaining experience or levels, you just gain powerups that can wear off. Advancement is not permament.
Open-ended game - there is no final boss or win condition. Your goal is to get as many points as possible before attrition or increasingly difficult enemies take you down.
Extremely tactical combat. There is no randomness in combat. You always hit and always do full damage. This means that careful placement is the difference between success and failure.
Turn based action, as is normal for a roguelike.
User editable wordlist: The list of valid words is a plain text file that can be added to or replaced. Creature frequency is calculated from letter frequency in the wordlist file.
What's New in This Release:
Various niggly bugs fixed, including the crash on walk.
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